Pipe crawling snake robot is a masterpiece of a senior project

Here’s an oldie but a goodie: [Eiki], [Mark], and [Sheraz] built a pipe crawling robot for their senior engineering project at Florida Atlantic University way back in 2004. Despite being a rather old build, its aged well and still demonstrates the clever ways the guys overcame some engineering obstacles.

The original plan for the pipe crawler was to mount three spring-loaded wheels 120° apart at the fore and aft of each robot section. Six independent wheels for each section of the robot is overly complex, and too much for a single operator to control; the team moved on to a ‘screw drive’ system where each wheel is canted forward a few degrees. This drive system propels the snakebot along by simply spinning, although it does bring in a few challenges all its own.

The robot had separate sections consisting to house a motor, camera, and electronics, so a way to pass wires through a rotating shaft was needed. This came in the form of a few pairs of incredibly small ball bearings around a hollow shaft. After the mechanical portion of the build was finished, the team moved on to the electronic part where an IMU was built out of three small gyroscope sensors mounted perpendicularly to each other.

Sadly, there are no videos of the inside of a sewage pipe from the pipe crawler’s point of view, but YouTube wasn’t launched until a year after this project was finished.

http://eikimartinson.com/engineering/pipe/

Recorder controlled Snake game played on a Nokia 6110

Dig out an old cell phone, hit the dollar store for some plastic recorders, and build this sound controlled snake game for your next party. The project will be a snap for those comfortable working with microcontrollers, and a great learning experience if you’re looking to try your first Arduino project.

[László] and his friend call the project the Snake Charmer. As shown in the clip after the jump it uses music notes to direct the path of the solid line in the classic cellphone game of snake. But this isn’t just some PC-based rip-off. They’re playing on the actual cellphone. A camera points at the screen to project it for the enjoyment of spectators. The control scheme uses relays soldered to the pads of the four directional buttons. The pitches are being detected by a Max/MSP program, with the corresponding commands pushed to the Arduino via USB. Yep, it’s overkill but the point was to get this up and running quickly and with a minimum of work. We’d say they succeeded.

Actually, now that we think of it, this isn’t a two player game. Perhaps the recorder control concept needs to be applied to a more modern version of the game.

[Read more…]

Snake-the-Planet makes a game board out of your surroundings

It’s Friday night and these guys are driving around town looking for a good spot to play a head-to-head game of Snake. It’s not that they need somewhere to sit (they travel with a couch and floor lamp for that purpose) it’s that they’re using a projector and camera to make a game out of their surroundings.

A white Mystery-Machine-style van has room for everything they need to make the traveling arcade happen. A mobile power supply provides juice to the camera and projector. To get started, the system takes a high-contrast black and white photo of the surface in front of it. Everything that appears below the white threshold becomes a wall on the game board, everything else is a playable area. Obstacles are formed by windows, doorways, pipes, signs, pieces of foam board the guys hang on a wall, and even your body if you stand in the way during scanning. From there the guys each grab a joystick and play the hacker-favorite game of snake.

After the break you can watch a description of how the system works. [Read more…]