[Lior Elazary] designed and built this clock to simulate the function of a CPU. The problem is that if you don’t already have a good grasp of how a CPU works we think this clock will be hopelessly confusing. But lucky for us, we get it, and we love it!
Hour data is shown as a binary number on Register A. This is the center column of red parts and is organized with the MSB on the bottom, the LSB on the top, and left-pointing bits function as digital 1. The clock lacks the complexity necessary for displaying any other time data. But that’s okay, because the sound made by the ball-bearing dropping every minute might drive you a bit loony anyway. [Lior] doesn’t talk about the mechanism that transports that ball bearing, but you can see from the video after the break that a magnet on a circular path picks it up and transports it to the top of the clock where gravity is used to feed the registers. There are two tracks which allow the ball to bypass the A register and enter the B register to the right. This works in conjunction with register C (on the left) to reset the hours when the count is greater than 11.
If you need a kickstart on how these mechanical adders are put together, check out this wooden adder project.
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