This circuit is how [John Tsiombikas] makes his cheap 3D shutter glasses work with a Linux machine. It’s not that they were incompatible with Linux. The issue is that only certain video cards have the stereo port necessary to drive the head-mounted hardware.
Shutter glasses block light from one eye at a time, so that different renderings can be shown to create the stereoscopic effect. Since stimulating the muscles in the eye doesn’t actually work, you need to find a way to drive the glasses in perfect time with the video signal. His circuit watches for the V-Sync signal, then uses it to toggle the shutter glasses. Since the hardware has no way of knowing whether the left or right frame is being generated, he included the toggle switch as a user-controlled adjustment. If the 3D isn’t coming together, you’re probably viewing the frames with the wrong eye and need to flip the switch.
There’s really no way to show the effect without trying out the hardware in person. But [John] reports that it works like a charm when used with the OpenGL stereo wrapper.
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