Improving your flight sim experience with Hall effect sensors

hall-effect-controls

[Gene Buckle] built himself a nice custom cockpit for playing Flight Simulator, but during use he found that the gimbal he constructed for the pitch and roll controls was nearly unusable. He narrowed the problem down to the potentiometers he used to read the angle of the controls, so he set off to find a suitable and more stable replacement.

He figured that Hall effect sensors would be perfect for the job, so he picked up a pair of Allegro 1302 sensors and began fabricating his new control inputs. He mounted a small section of a pen into a bearing to use as an input shaft, attaching a small neodymium magnet to either side. Since he wanted to use these as a drop-in replacement for the pots, he had to fabricate a set of control arms to fit on the pen segments before installing them into his cockpit.

Once everything was set, he fired up his computer and started the Windows joystick calibration tool. His potentiometer-based controls used to show a constant jitter of +/- 200-400 at center, but now the utility displays a steady “0”. We consider that a pretty good result!

[Thanks, Keith]

Passive Filters, Data Transmission and Equalization Oh My!

[Shahriar] is back with a new “The Signal Path” video. It has been a few months but it is okay because his videos are always packed full of good information. Some new equipment has been added to his lab and as an added bonus a quick tour of the equipment is included at the start, which is great if you like drooling over sweet machines.

The real focus of the video is high speed data communications, getting up into the GHz per second range. [Shahriar] covers filtering techniques from simple RC low pass filters to pretty complex microwave filters. Explaining frequency and time domain measurements of a 1.5Gbps signal through a low bandwidth channel. He also shows how equalization can be used to overcome low bandwidth limitations.

It is an hour long video jam packed with information, so you might want to set aside some time and have a pencil on hand before going in. It is well worth it though, so join us after the break.

[Read more…]

Puncher tracks your freelancing hours, time spent in TSA patdowns

freelance-puncher

[Raphael Abrams] does a lot of freelance work, but he has trouble accurately keeping track of the hours he has put in for his clients. After trying various applications and methods of logging his time, he finally decided to build a device that worked just the way he liked.

He calls his device the “Freelance Puncher”, though it already has been nicknamed the detonator, as it looks like something you would find in the hands of a [James Bond] villain. The device uses a PIC16LF1827 to track the time, saving his logged hours to the built-in EEPROM when powered off. A pair of 7-segment displays are used to display the accumulated hours upon power-on, and a set of seven SMT LEDs separated into two banks keep track of quarter and hundreds of hours worked.

[Raphael] has made his code and schematics available on Github, so you can easily replicate his work if you are looking for a better way to track your time. We think it looks great, though it could be the sort of thing that traveling freelancers might want to keep in their checked luggage, unless they want to spend some quality time with the TSA! Be sure to stick around to see a short video where [Raphael] shows off and explains how his Freelance Puncher works.

[Read more…]

Cockroft-Walton Multiplier can output positive or negative voltage

If you’ve already dipped your toes into high-voltage power supply pool you may be thirsty for a bit more knowledge. Here’s a neat illustration of how to build a voltage multiplier that can output a positive or negative supply. It is based on a design known as the Cockroft-Walton Multiplier. It’s the add-on housed in the plastic box seen in the image above. It uses diodes and capacitors in an orientation very common for generating high voltages. In fact, the same thing can be found in that high-voltage bulletin board. The place this differs is when it comes to connecting the multiplier to the PSU.

If you look closely you can see one red and one black banana plug jack poking out the end of the plastic container. There is also a pair of these on the other end. The multiplier has been designed so that reconfiguring the inputs and outputs changes how it works. Each jack has been labeled with one possible input and one output. Choose the desired output (DC+ or DC-) and then follow the labels for the rest of the connections.

What can you do with this setup? Check out the clip after the break that shows it powering a lifter.

[Read more…]

The Ultimate Breadboard – a prototyping station that has it all

ultimate-breadboard

[Claudio] was working on a homebrew oscilloscope project when he started thinking about how unsuitable a standard breadboard is for a large-scale project. Rather than adding components on top of components until they became what he lovingly calls a “fragile, unforgiving crapstack”, he decided to build himself the Ultimate Breadboard.

He packed so much into his design, that it’s honestly hard to know where to begin describing it. Aside from an appropriately large breadboarding surface embedded in the center of the console, he added a power supply to the left hand side, which sits just below an Avr-Net-IO board. The right side of the console features an Arduino NG, and a pair of level converters. He also added some LED-based VU meters, a couple of 7-segment displays, an LCD display, an analog voltmeter, along with plenty of I/O connectors.

The Ultimate Breadboard might look a bit daunting at first, but it seems like an awesome setup on which to do any sort of prototyping. Be sure to check out the video below for more details and to see [Claudio] give a tour of the device.

[Read more…]

Tweets send your balls flying (on TV)

Members from the London Hackerspace recently got a little on-air time with a ping pong ball launcher. They were invited to build something for the Click show on BBC. The launcher that they built responds to hash tags on Twitter by barraging the audience with balls.

The hardware was built in two parts. The first is a dispenser that responds to incoming Tweets by releasing one ball onto a set of staging ramps. The other portion is the launcher itself. Building it like this makes it a rapid fire device, as the spinning wheels of the launcher make quick work of several dozen balls just waiting to be let loose. Check out some footage from the show after the jump.

We like this one just as much as that remote controlled launcher. We’re glad to have seen these both because we happen to have a surplus of the balls lying around since we built that clock and we’re not about to undertake some of the more dangerous ping pong based projects we’ve seen. [Read more…]